Package | Description |
---|---|
de.smarten.tsuro.engine.controller | |
de.smarten.tsuro.engine.view |
Modifier and Type | Method and Description |
---|---|
void |
ConnectionManager.addSpectatorToGame(de.smarten.tsuro.shared.gamemodel.Client client,
de.smarten.tsuro.shared.gamemodel.GameModel game) |
void |
EngineControl.setStartingPlayer(de.smarten.tsuro.shared.gamemodel.Client client)
Sets the given client as starting player in the current game.
|
void |
GameControl.setStartingPlayer(de.smarten.tsuro.shared.gamemodel.Client client)
Sets the starting player of the game.
|
void |
GUIControl.setStartingPlayer(de.smarten.tsuro.shared.gamemodel.Client player)
Calls the EngineContol to set the given client as the starting
player of the current game.
|
void |
TournamentControl.startCurrentLevel()
Starts the next level of the tournament.
|
void |
LevelControl.startLevel()
Starts all games of the LevelControl's Level.
|
void |
EngineControl.startTournament()
Starts the current tournament.
|
void |
TournamentControl.startTournament()
Starts the Tournament
|
void |
GUIControl.startTournament()
Calls the EngineControl to start the current tournament.
|
Modifier and Type | Method and Description |
---|---|
void |
GUI.sgChooseSpectators()
Switches to the "choose spectators" scene, were connected clients can be
added to the game by drag and drop.
|
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