public interface IConfiguration
ConfigurationInterface
contains all the method frames for a Configuration
object.
A Configuration
stores all the information given about the game configuration.Modifier and Type | Method and Description |
---|---|
Iterator<Position> |
getBlockedPositionsIterator() |
int |
getBoardLength()
returns the length of the board
|
int |
getBoardSize()
calculates the number of fields on the board (formula: boardLength*boardLength)
|
int |
getDeckSize()
calculates the deckSize (formula: (boardSize/2) + 1)
|
int |
getPlayerCount() |
ArrayList<Integer> |
getPlayerTiles() |
int |
getPresentationTime() |
int |
getRoundTimeAI() |
int |
getRoundTimePlayer() |
int getPlayerCount()
int getRoundTimePlayer()
int getRoundTimeAI()
int getPresentationTime()
int getBoardLength()
int getBoardSize()
int getDeckSize()
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